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The Game Boy has four sound generators which are represented by the four channels of nanoloop 1.5:

- R: rectangular wave with variable pulse width
- L: rectangular wave with variable pulse width
- S: custom 4-bit wave forms (16 waves per bank)
- N: shift register noise generator

Nanoloop 1.5 generates an additional voice on the cart which is added to the L-channel and usable for intervals or detune / phasing effects (available on greyscale Game Boy models only).

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(c) 2009 Oliver Wittchow

"Game Boy", "Game Boy Advance" and "Nintendo" are registered trademarks of Nintendo.
Nintendo has not recommended, authorized, endorsed, approved of or licensed nanoloop.